Role-Playing Game Professional (RPGP) Training Overview (RFC Draft)

RPG.LLC's RPGP Training, Workshops, Certification, and Diploma Intensely Rigorous Programs Are Second To None In Depth, Breadth, Efficacy, Applicable Value, and Supported by 45+ Years of Research and Evidence-in-Practice

We have been developing our experience for over 45 years!

Our Role-Playing Game Professional (RPGP) training is intensive but follows the neuroscience and Cognitive Neuropsychology of Learning principles for maximum efficacy, retention, and long-term applicability.

We refuse to give into the increasing trend of "pump and dump" that has been so damaging to educational and professional training systems worldwide. Instead we are following the best evidence-in-practice methodologies we can develop for maximum comprehension, with the longest valuable retention, and clear application, for the most effective benefit in return of your time (and money) investment.

This is an intensively rigorous training program.

We are, and strive to continue to be, a global leader in the Role-Playing Game Professional Services industry and endeavor to make our training  second to none.

Program Overview Information here:

Applied Gaming advancement progression list and flowcharts

Research, theory, evidence-in-practice, tips, tricks, tools, and lecture topics list: <link pending>


Role-Playing Game Professional

Training Advancement Outline Roadmap RFC Draft

RPGP Advancement Outline, Third Edition (Revised)

Version: 20230921p

by W.A. Hawkes-Robinson




4-hour Training Sessions

Average Overall


Hours (Credits)


Proficiency Scale *

I. Applicant/Candidate Trainee


Age 9+ (9-12 requires guardian attendance, 13-17 requires parental release). Complete Applicant trainee, pass interviews, accept offer, finalize paperwork, schedule and attend training.


~50 (0.5)

Book Volumes 1. Pass Test at end of training to change from Applicant Trainee to become Candidate Trainee. CoC, IF, Formats Intro. Certificate.


I. Novice Trainee


Pass Background Check and passed Candidate Trainee tests.


~100 (1.5)

Book Volumes 1. Novice Test at end of training to become Novice Trainee, and starting training as Apprentice Trainee. Certificate.


II. Apprenticeship (Associates)

1 - 4

Passed all Novice Trainee Tests.


~100 to ~1,000 (~20)

Book Volumes 2. Begin as Novice Trainee working toward becoming a Novice Apprentice. Pass Each Apprentice Test to become the Title, for example pass Novice Apprentice Test to change from Novice Trainee to Novice Apprentice. Certificate or Diploma.


III. Journeyman (Bachelors)

5 - 9

Passed all apprenticeship tests.


~1,000 to ~6,000 (~100)

Book Volumes 3. To become “Associate Journeyman Trainee”, when pass the Associate Journeyman Test, title will become “Associate Journeyman”, etc. Once Journeyman can run programs without constant oversight, but must still be under a Professional+ general supervision.

2 - 3

IV. Professional Mastery (Masters)

10 - 14

Pass Journeyman Tests


~6,000 to ~16,000 (~260)

Book Volumes 4


V. Maven (Doctoral)

15 - 17

Pass Professional Mastery Tests

+ Research specialty


~16,000 to ~25,000 (~400)

Book Volumes 5


VI. Maestro (Post-Doctoral)

18 - 20+

Passed all Maven RPG Professional Tests


~25,000 to ~34,000 (~500)

Book Volumes 6. See details at


VII. RPG Executive


Must have Associate RPGP Certificate

+Business Development Specialty

+Professional Development Specialty

+48 per level


Book Volumes 7. See list at


Professional Specialist


Must have Associate RPGP Certificate or higher

+24 per specialty

Training hours plus 200 verified related population hours per specialty. (~5 per)

Various Volumes. See list at

* United States of America National Institutes of Health (NIH) Proficiency Scale, The NIH Proficiency Scale was updated to facilitate the migration to the HHS Learning Management System.

NA = Not Applicable (N/A) = Not required to apply or demonstrate this competency. This competency is not applicable to your position.

1 = Fundamental Awareness (basic knowledge) = Common knowledge or an understanding of basic techniques and concepts. Focus on learning

2 = Novice (limited experience) = The level of experience gained in a classroom and/or experimental scenarios or as a trainee on-the-job. You are expected to need help when performing this skill. Focus on developing through on-the-job experience; You understand and can discuss terminology, concepts, principles and issues related to this competency; You utilize the full range of reference and resource materials in this competency.

3 = Intermediate (practical application) = You are able to successfully complete tasks in this competency as requested. Help from an expert may be required from time to time, but you can usually perform the skill independently. Focus is on applying and enhancing knowledge or skill; You have applied this competency to situations occasionally while needing minimal guidance to perform successfully; You understand and can discuss the application and implications of changes to processes, policies, and procedures in this area.

4 = Advanced (applied theory) = You can perform the actions associated with this skill without assistance. You are certainly recognized within your immediate organization as "a person to ask" when difficult questions arise regarding this skill. Focus is on broad organizational/professional issues;
    You have consistently provided practical/relevant ideas and perspectives on process or practice improvements which may easily be implemented;
    You are capable of coaching others in the application of this competency by translating complex nuances relating to this competency into easy to understand terms; You participate in senior level discussions regarding this competency; You assist in the development of reference and resource materials in this competency.

5 = Expert (recognized authority) = You are known as an expert in this area. You can provide guidance, troubleshoot and answer questions related to this area of expertise and the field where the skill is used. Focus is strategic; You have demonstrated consistent excellence in applying this competency across multiple projects and/or organizations;  You are considered the “go to” person in this area within NIH and/or outside organizations;  You create new applications for and/or lead the development of reference and resource materials for this competency; You are able to diagram or explain the relevant process elements and issues in relation to organizational issues and trends in sufficient detail during discussions and presentations, to foster a greater understanding among internal and external colleagues and constituents.






Training Sessions

Overall Average Training and Work Experience Hours (Approx. Credits)

Minimum 1-2 (4-hour) sessions per week

Part Time 3-5 (4-hour) sessions per week

Full time 32-40 hours per week





Applicant / Candidate Trainee




Pass screening interview(s)

Acquire Workbook and Shopping List Items

8 chapters:

1 to 8

0 to 49


~2 months RED

~2 weeks

~7 days

Workbook Volume 1A

Study Guide Volume 1B

or Book Collection I




Novice Trainee



Pass background check.

Pass Candidate Trainee Test.

8 chapters:

9 to 16

50 to 99


~4 months


~4 weeks

~2 weeks

Workbook Volume 1A

Study Guide Volume 1B

or Book Collection I. Completion = Novice Trainee Certificate.




Novice Apprentice



Must have Novice Trainee Certificate

12 chapters:

17 to 28



~7 months


2-3 months

~1 month

Workbook Volume 2A

Study Guide Volume 2B

or Book Collection II. Completion = Novice Apprentice Certificate


Junior Apprentice



Must have Novice Apprentice Cert

12 chapters:

29 to 40

200 to 299 (3)

~10 months


3-6 months

 ~2 month

Workbook Volume 3A

Study Guide Volume 3B

or Book Collection II. Completion = JA Cert


Full Apprentice



Must have Junior Apprentice Cert

16 chapters:

41 to 56

300 to 499 (3)

13 months


4-8 months

~3 months

Workbook Volume 4A

Study Guide Volume 4B

or Book Collection II. Completion = Apprentice Certificate.


Senior Apprentice



Must have Apprentice Cert.

16 chapters:

57 to 72

500 to 999 (8)

(~20 total)

16 months


9-12  months

~6 months

Workbook Volume 5A

Study Guide Volume 5B

or Book Collection II. Completion = Senior Apprentice Diploma.

Senior Apprentice Certificate
Diploma (Associates)



Associate Journeyman



Must have Senior Apprentice Diploma

24 chapters:

73 to 96

1,000 to 1,999 (16)

2-4 years GREEN

1 to 2 years

~1 year

Workbook Volume 6A

Study Guide Volume 6B

or Book Collection III. Completion = Associate Journeyman Certificate.


Junior Journeyman



Must have Associate Journeyman Certificate

24 chapters:

97 to 120

2,000 to 2,999 (16)

4-6 years BLUE

2 to 3 years

1-2 years

Workbook Volume 7A

Study Guide Volume 7B

or Book Collection III. Compeltion = Junior Journeyman Certificate





Must have Junior Journeyman Certificate

24 chapters:

120 to 144

3,000 to 3,999 (16)

6-8 years


3-5 years

1.5 - 3 years

Workbook Volume 8A

Study Guide Volume 8B

or Book Collection III. Completion = Journeyman Certificate.


Senior Journeyman



Must have Journeyman Certificate

24 chapters:

144 to 168

4,000 to 4,999 (16)

10-14 years INDIGO

5-7 years

2 - 4 years

Workbook Volume 9A

Study Guide Volume 9B

or Book Collection III. Completion = Senior Journeyman Certificate.


Chief Journeyman



Must have Senior Journeyman Certificate

24 chapters:

168 to 194

5,000 to 5,999 (16) (~100 total)

14-18 years INDIGO

7-9 years

3 - 5 years

Workbook Volume 10A

Study Guide Volume 10B

or Book Collection III. Completion = Chief Journeyman Diploma.

Chief Journeyman Certificate
Journeyman Diploma


Professional Mastery

Associate RPG Professional (Independent Professional)



Must have Chief Journeyman Diploma

48 chapters:

194 to 242

6,000 to 7,999 (16)

18 - 22 years VIOLET

9 to 11 years

4 - 6 years

Workbook Volume 11A

Study Guide Volume 11B

or Book Collection IV. Completion = Role-Playing Game Professional Certificate or Diploma.


Junior RPG Professional



Must have RPGP1 Diploma (certificate not sufficient)

48 chapters:

243 to 290

8,000 to 9,999 (16)

22 - 26 years VIOLET

11 to 13 years

5 - 7  years

Workbook Volume 12A

Study Guide Volume 12B

or Book Collection IV. Completion = Role-Playing Game Professional II Certificate


Full RPG Professional



Must have RPGP2 Certificate

48 chapters:

291 to 338

10,000 to 11,999 (16)

26 - 30 years VIOLET

13 to 15 years

6 - 8 years

Workbook Volume 13A

Study Guide Volume 13B

or Book Collection IV. Completion = Role-Playing Game Professional III Certificate


Expert RPG Professional



RPGP3 Certificate

48 chapters:

339 to 386

12,000 to 13,999 (16)

30 - 34 years VIOLET

15 to 17 years

7 - 9 years

Workbook Volume 13A

Study Guide Volume 13B

or Book Collection IV. Completion = Role-Playing Game Professional IV Certificate


Veteran RPG Professional



RPGP4 Certificate

48 chapters:

387 to 434

14,000 to 15,999 (32)

(~260 total)

34 - 38 years VIOLET

16 - 20 years

8 - 10 years

Workbook Volume 14A

Study Guide Volume 14B

or Book Collection IV. Completion = Role-Playing Game Professional V Diploma.

Veteran RPG Professional Certificate
RPG Professional Diploma


Maven RPG Professional

Associate Maven RPG Professional



Must have RPGP Diploma

+ Research Specialty

96 chapters:

435 to 530

16,000 to 18,999 (16)

38 - 44 years VIOLET

17 - 22 years

9 - 11  years

Workbook Volume 15A

Study Guide Volume 15B

or Book Collection V. Completion = Senior RPGP Certificate or Diploma.


Full Maven RPG Professional



Must have Associate Maven Certificate

96 chapters:

531 to 626

19,000 to 21,999 (16)

44 - 48 years BRONZE

22 to 24 years

10 to 12 years

Workbook Volume 16A

Study Guide Volume 16B

or Book Collection V. Completion = Senior RPGP II Certificate


Senior Maven RPG Professional



Must have Full Maven Certificate

96 chapters:

627 to 722

22,000 to 24,999 (32)

48 - 54 years BRONZE

24 to 27 years

11 to 13 years

Workbook Volume 17A

Study Guide Volume 17B

or Book Collection V. Completion = Senior RPGP III Diploma

Senior Maven RPGP Certificate AND
Maven RPGP Diploma (Doctoral)


Maestro RPG Professional

Associate Maestro RPG Professional



Must have Maven Diploma

96 chapters:

722 to 818

25,000 to 27,999 (8)

(~400 total)

54 - 60 years BRONZE

27 to 30 years

12 to 14 years

Workbook Volume 18A

Study Guide Volume 18B

or Book Collection VI. Completion = RPGP Mentor 1 Certificate or Diploma.


Full Maestro RPG Professional



Must have Assdociate Maestro RPGP Certificate

96 sessions:

818 to 914

28,000 to 30,999 (8)

60 - 70 years SILVER

30 to 35 years

14 to 16 years

Workbook Volume 19A

Study Guide Volume 19B

or Book Collection VI. Completion = RPGP Mentor II Certificate


Chief Maestro RPG Professional



Must have Full Maestro RPGP Certificate

96 sessions:

914 to 1,010

31,000 to 33,999 (32)

(~500 total)

70 - 80 years SILVER

35 to 40 years

15 to 17 years

Workbook Volume 20A

Study Guide Volume 20B

or Book Collection VI. Completion = RPGP Mentor III Diploma

Chief Maestro RPGP Certificate
Meaesro RPGP Diploma (Post-Doctoral)


Executive RPG Professional Specialist

1. Junior Principle,

2. Senior Principle,

3.Junior VP,

4. VP,

5.Senior VP,

6.Chief RPG Professional Officer (CRO) (C)



Must have Associate RPGP Certificate or higher

+Business Development Specialty

+Professional Development Specialty

+48 chapters per Executive Level.

+ 1,000 hours per Executive level

(192 lab, 800 field)

19-24 years


12-14 years

6-9 years

+6-12 months per level

Workbook Volumes 21A+

Study Guide Volumes 21B+

or Book Collection VII.

Completion = RPGP Executive Certificates (various titles/levels)

Certificate for each Executive Level

RPG Professional


+ Specialty Areas (C)


Must have Associate RPGP Certificate or higher.

+48 Chapters per  level

(=192 lab training hours) per specialty

+300 hours field experience

~500 hours related experience

(192 lab, 300 field)

(~100 sessions)

(~10 credits per specialty)

+1 year per specialty

+3-6 month per specialty

+10-13 weeks per specialty

Various books and volumes. Completion = RPGP Specialist Certificate for the specific area.

* mCEUs: Maintenance CEUs = The International Council for Role-Playing Game Professional Certification (ICRPGPC) 50 clock hours of continuing education, which is (5.0 CEUs) within a five (5) year renewal period (average 10 hours or 1.0 CEUs per year), to maintain that level. These CEUs are to maintain existing level, not to increase the level.

** sCEUs: Specialty Maintenance CEUs = Specialty certificates require 75 hours of continuing education (in that specialty area), which is measured as 7.5 CEUs within a five (5) year renewal period (average 15 hours or 1.5 CEUs per year) to maintain that specific specialty area.

Older versions (pre Third Edition RPGP) Advancement References


Distinctions between Certification versus Diploma (Early Rough Draft RFC)

Certification is generally heavier on classroom, workshops, homework, tests, online learning, and has less applied experience than full diplomas.

Certificates are a good preparation for getting real-world experience, but is lighter on the out-of-classroom real-world hours requirements, and generally more narrow in scope than the material covered in diplomas.

The full diplomas includes broader content, research, and theories, and significantly more real-world experience than certificates, more supervisor and peer-review, more project design and implementation, more practicum requirements, and is deeper and broader than just the certificates.

Certificates are available for most training level, while diplomas are only available at certain levels per tier. There are no diplomas for Tier I or VII, only certificates.

Some levels are only available as diplomas. Some tiers cannot be reached with only certificates.

Trainees can choose to “challenge” a test to earn certificates faster (but even less real world experience), but they _must_ have verified sufficient community hours, meet the other minimum hands-on hours experience, and other requirements for each level to receive certificates.

Diplomas available for top of each tier, only for Tiers.

Must have Tier diploma to advance to the next levels in that tier through certificates.

Certificates can build upon Diplomas.

Certificates cannot bypass diplomas for advancement. This means that in a specific tier, trainees can advance through the certificates until they reach a level listed as Diploma. Then they cannot go higher in advancement with only certificates, they have to get the diploma before they can resume advancement with further certificates.

For academic equivalency to credit hours, using the formula of 1 credit approximately represents about 15-30 hours of classroom/lecture/laboratory work and about 30 hours of student preparation and related work, roughly every 60 hours = 1 school credit hour. (typically a ratio of 1:3, 1 hour of lecture for every 3 hours of experience).

Tier I, no diploma, only certificates.

Tier II (Apprenticeship): Certificates for Levels 1 through 3. Diploma for Senior Apprentice (not available as only certificate). Completion of Apprenticeship is roughly equivalent to 1 year certificate in typical school settings. Trainee cannot advance to Tier III until they have the Level 3 Apprentice Certificate AND the Level 4 Senior Apprentice Diploma.

Tier III (Journeyman): Must have Apprentice Certificate AND Senior Apprentice Diploma to begin training as Journeyman. Certificates for Levels 5 through 8, Diploma for completion of Level 9 (Chief Journeyman). Completion of Level 5 Associate Journeyman roughly equivalent to 2-year Applied Associates degree. Completion of Level 9 Chief Journeyman roughly equivalent to Applied Bachelors degree. Trainee cannot advance to Tier IV until they have the Level 8 Senior Journeyman Certificate AND the Level 9 Chief Journeyman Diploma.

Tier IV (Professional): Must have Senior Journeyman Certificate AND the Chief Journeyman Diploma before they can begin working on the Tier IV levels.